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  • Very low: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4)Very low: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4) = hp Knight
  • Low: 20-30 (T1) ; 30-40 (T2) ; 40-50 (T3) ; 50-60 (T4)Low: 20-30 (T1) ; 30-40 (T2) ; 40-50 (T3) ; 50-60 (T4)Low: 20-30 (T1) ; 30-40 (T2) ; 40-50 (T3) ; 50-60 (T4)Low: 20-30 (T1) ; 30-40 (T2) ; 40-50 (T3) ; 50-60 (T4) = Attack Knight
  • High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4)High: 1-11 (T1) ; 11-21 (T2) ; 21-31 (T3) ; 31-41 (T4) = Defence Knight
  • Low/Med: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4)Low/Med: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4)Low/Med: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4)Low/Med: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4)Low/Med: 100-150 (T1) ; 150-200 (T2) ; 200-250 (T3) ; 250-300 (T4) = Special Knight
  • Very low: 1 (T1-4) = Speed Knight



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This is just an test page, to test new things and structures. This page will get removed when the wiki got more progress.


  • Very Low = Very low
  • Very LowVery Low = Very low
  • LowLowLow = Low
  • LowLowLowLow = Low
  • MedMedMedMedMed = Med
  • MedMedMedMedMedMed = Med
  • HighHighHighHighHighHighHigh = High
  • HighHighHighHighHighHighHighHigh = High
  • Very HighVery HighVery HighVery HighVery HighVery HighVery HighVery HighVery High = Very High
  • Very HighVery HighVery HighVery HighVery HighVery HighVery HighVery HighVery HighVery High = Very High


Tip section on main page. (in progress)


Currency structure:

  • Mining Gems
    • Yellow Gem (Sun Kingdom)
    • Green Gem (Frostburn)
    • Blue Gem (Dessert)
    • Purple Gem (Swamp)
    • Red Gem (Volcano)
  • Rare Gems: Moonstones (inverted cone-like light blue gem)


First tests with healer: Tier 1: Med range attacks with damage between Unicorn and Elfy. With an powerfull healer special. Looks good in theory but fails when u use it. She's to agressieve and easy get killed what make it just fail for 100 gems and 5 moonstones for unlock. Her special costs are to high to use it with smal groups. Her attacks has an very low chance to charm (enemy turns red and slow down or freeze).

On tier 2 her range look tiny improved and enemy now freeze. However special cost more and so is harder to use.

Strangely her special also heals the castle.

Not sure for higher Tiers.

Other

  • Essences orbs: Needed for special



Knight = Skully (even speed) Speed: Golem = Knight Dwarf: Slow


Stats tester[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 1,75 =2 1,4 = 1,5 3,5 4 7,25 = 7,5 3,5 7 10
Attack 3,5 2,9 = 3 6,5 6,5 6,5 3,5 8 10
Defense 7,3 = 7,5 / 7,9 = 8 / 10 / 7,3 = 7,5 /
Special 4,4 = 4,5 4,1 = 4 4,6 = 4,5 4,6 = 4,5 5 7,5 5,6 = 5,5 10
Speed / 5,6 = 5,5 / 10 / 6 / 10
Critical 8,3 8,7 9 9,3 10 8,7 8,7 10

Stats all tiers[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP +5 +4 +10 +10 +20 +10 +20 +25
Attack +1 +1 +2 +2 +2 +1 +2 +2
Defense +1 / +1 / +1 / +1 /
Special +5 +5 +5 +5 +5 +10 +1 +10
Speed / +0,5 / +1 / +0,5 / +1
Critical +0,5% +0,5% +0,5% +0,5% +0,5% +0,5% +0,5% +0,5%

Stats cost / bar: Tier 1[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 40 35 40 40 50 50 50
Attack 40 35 40 40 50 40 50
Defense 25 / 30 / / 40 /
Special 35 30 40 35 75 40 40
Speed / 25 / 30 / 50 / 30
Critical 25 25 25 30 50 25 40

Stats cost / bar: Tier 2[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 80 65 80 100 90 90 100
Attack 80 75 70 90 100 90 100
Defense 50 / 60 / 75 / 80 /
Special 65 60 80 80 125 90 90
Speed / 50 / / 50 / 70
Critical 50 50 50 65 90 65 80

Stats cost / bar: Tier 3[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 180
Attack 200
Defense / / / 1 /
Special 250
Speed / / / 100 /
Critical 180

Stats: Tier 1 (non upgraded)[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 100 80 200 300 450 200 400 750
Attack 20 8 30 30 30 20 60 100
Defense 1 / 5 / 20 / 1 /
Special 100 80 120 120 150 100 200 300
Speed / 25 / 40 / 25 / 40
Critical 0% 1% 2% 3% 5% 1% 1% 5%

Stats: Tier 1 (full upgraded)[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 150 120 300 400 650 300 600 1.000
Attack 30 18 50 50 50 30 80 120
Defense 11 / 15 / 30 / 11 /
Special 150 130 170 170 200 200 250 400
Speed / 30 / 50 / 30 / 50
Critical 5% 6% 7% 8% 10% 6% 6% 10%

Stats: Tier 2 (full upgraded)[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 200 160 400 500 850 400 800 1250
Attack 40 28 70 70 70 40 100 140
Defense 21 / 25 / 40 / 21 /
Special 200 180 220 220 250 300 300 500
Speed / 35 / 60 / 35 / 60
Critical 10% 11% 12% 15% 11% 11% 15%

Stats: Tier 3 (full upgraded)[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 250 200 500 600 1050 500 1000 1500
Attack 50 38 90 90 90 50 120 160
Defense 31 / 35 / 50 / 31 /
Special 250 230 270 270 300 400 350 600
Speed / 40 / 70 / 40 / 70
Critical 15% 16% 17% 18% 20% 16% 16% 20%

Stats: Tier 4 (full upgraded)[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 300 240 600 700 1250 600 1200 1750
Attack 60 48 110 110 110 60 140 180
Defense 41 / 45 / 60 / 41 /
Special 300 280 320 320 350 500 400 700
Speed / 45 / 80 / 45 / 80
Critical 20% 21% 22% 23% 25% 21% 21% 25%

Stats: Tier 5 (full upgraded) -> Possible stats[]

Knight Elf Dwarf Unicorn Golem Healer Wizard Phoenix
HP 350 280 700 800 1450 700 1400 2000
Attack 70 58 130 130 130 70 160 200
Defense 51 / 55 / 70 / 51 /
Special 350 330 370 370 400 600 450 800
Speed / 50 / 90 / 50 / 90
Critical 25% 26% 27% 28% 30% 26% 26% 30%
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